In the year 2124, Europa, an icy  moon of Jupiter, has a deutrium mining facility where this race is set.   I designed the gameplay and worked this level with two other artists on the team.

There is more to building levels than just geometry and texture mapping.  We also had to light the level, build collision geometry and a file for tags such as sound and surface quality, and check and recheck the level hundreds of times to see how it would play.

Inside one of several facilites.

Short Tunnel

The Lake
The textures are referenced from Syd Mead's art that we commisioned from him for this project.

I made the foreground art here.

The Laser Cutter in the Ice Tunnel
There is a bottomless pit on the left side of the track.